# 第四节 线程池的7个重要参数
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler) {
if (corePoolSize < 0 ||
maximumPoolSize <= 0 ||
maximumPoolSize < corePoolSize ||
keepAliveTime < 0)
throw new IllegalArgumentException();
if (workQueue == null || threadFactory == null || handler == null)
throw new NullPointerException();
this.acc = System.getSecurityManager() == null ?
null :
AccessController.getContext();
this.corePoolSize = corePoolSize;
this.maximumPoolSize = maximumPoolSize;
this.workQueue = workQueue;
this.keepAliveTime = unit.toNanos(keepAliveTime);
this.threadFactory = threadFactory;
this.handler = handler;
}
- corePoolSize:线程池中的常驻核心线程数
- maximumPoolSize:线程池中能够容纳同时执行的最大线程数,此值必须大于等于1
- keepAliveTime:多余的空闲线程的存活时间。当前池中线程数量超过corePoolSize时,当空闲时间达到keepAliveTime的线程会被销毁,直到剩余线程数量等于corePoolSize
- unit:keepAliveTime的时间单位
- workQueue:任务队列,被提交但尚未被执行的任务
- threadFactory:表示生成线程池中工作线程的工厂, 用于创建线程,一般默认的即可
- handler:拒绝策略处理器。当任务队列已满,工作线程也达到了maximumPoolSize,新增的工作任务将按照某个既定的拒绝策略被拒绝执行。